A typical human Zombie has the following stats:
Skill d6 Armour 3+ Resolution d8,
Weapons: Fists (d4 CC)
A Zombie Resistance Soldier might also be armed with a ranged and close combat weapon or two...
Zombie Traits: Mindless, Braaiinns!, Slow, Zombie Crawler, Arrgghhh! and Infect.
Infect: a Zombie who kills a living Unit in close combat turns the Unit into a Zombie. The new Zombie may be activated in the Turn following infection.
Design Note: virtually any Unit could be 'zombiefied': apply the above Traits and consider whether they new life (death?) has increased their (attack) Skill and toughness/resolution and whether or not they can use their existing weapons.
Note: I trialled the following Zombie Reaction Table from Apocalypse Earth Dispatches from the Front Line Vol 1 - adds some nice variations to the the Zombie theme and allows for armed Zombies... and incidentally makes for some solo gaming opportunities as well.
Design Note: virtually any Unit could be 'zombiefied': apply the above Traits and consider whether they new life (death?) has increased their (attack) Skill and toughness/resolution and whether or not they can use their existing weapons.
Note: I trialled the following Zombie Reaction Table from Apocalypse Earth Dispatches from the Front Line Vol 1 - adds some nice variations to the the Zombie theme and allows for armed Zombies... and incidentally makes for some solo gaming opportunities as well.
| 2D6 Dice Roll | Zombie Reaction |
|---|---|
| 2-3 | Stunned - the Zombies do nothing |
| 4-5 | Move then fire towards the nearest enemy unit |
| 6-7 | Fire then move towards the nearest enemy unit |
| 8-9 | Move towards the nearest cover and fire at the nearest enemy unit |
| 10-11 | Fire at the nearest enemy unit and then move towards the nearest cover |
| 12 | Charge the nearest enemy unit |
Other zombie rules:
- Zombies always lose the Tactical Advantage. Arrgghhh!...
- Zombies do not need to see their enemy to detect which is nearest. Zombie smell brains...
- Zombies will fire at their enemy even when there's no chance of hitting them. Zombie kill...
- If a Zombie is in cover and is required to move towards cover, it will move towards whatever cover is in the direction of the nearest enemy. Zombie want brains...
- If a Zombie can engage in close combat, it will. Zombie eat brains...
- If a Zombie has to fire through another Zombie to target an enemy, each shot that misses the enemy has a 50% chance of hitting the Zombie in the line of fire. Zombie not use brain...