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Monday, 27 March 2017

That Smarts (House Rule)

Following a successful Hit, the Attacker need determine whether the Weapon penetrates the Defender's armour.
  • Where the Defender's armour is not penetrated, the Defender need makes their standard Reeling check.
  • Where the Defender's armour is penetrated, the Defender need make a Reeling check but they're penalised by one dice.
Example: Alex is surprised by a Punk employing a Shotgun at Point Blank Range.  The Punk scores a hit and the attack penetrates the Alex's armour.  Alex is now required to take a Resolution test. 

Normally, Alex would roll a D10, meaning he'd shrug off the punishment 50% of the time - results of 6, 7, 8, 9 or 10  have no effect on the Defender.   Because the weapon has penetrated the Alex's armour, his Resolution die is downgrade - he now employs a D8, reducing his chance to survive the hit unscathed down to 37%.

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